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Fix inventory scriptable object

Devin Braune 5 years ago
parent
commit
719c076c91
  1. 2
      Assets/Resources/Inventories/ShopInventory.asset
  2. 0
      Assets/Scripts/Shop/Scriptable Objects/InventoryInitVals.cs
  3. 0
      Assets/Scripts/Shop/Scriptable Objects/InventoryInitVals.cs.meta

2
Assets/Resources/Inventories/ShopInventory.asset

@ -9,7 +9,7 @@ MonoBehaviour:
m_GameObject: {fileID: 0} m_GameObject: {fileID: 0}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 0} m_Script: {fileID: 11500000, guid: 6b56b3d0165a9714ab2efbdf15c22d0d, type: 3}
m_Name: ShopInventory m_Name: ShopInventory
m_EditorClassIdentifier: SAShop::InventoryInitVals m_EditorClassIdentifier: SAShop::InventoryInitVals
Money: 8000 Money: 8000

0
Assets/Scripts/Shop/Scriptable Objects/InventoryInit.cs → Assets/Scripts/Shop/Scriptable Objects/InventoryInitVals.cs

0
Assets/Scripts/Shop/Scriptable Objects/InventoryInit.cs.meta → Assets/Scripts/Shop/Scriptable Objects/InventoryInitVals.cs.meta

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