From add1225273e07ee1d8f5d2738fafd7fdb15a324e Mon Sep 17 00:00:00 2001 From: Devin Braune Date: Thu, 4 Feb 2021 23:53:18 +0100 Subject: [PATCH] Cheeky workaround for player inventory not initialising --- Assets/Scenes/NewShop.unity | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scenes/NewShop.unity b/Assets/Scenes/NewShop.unity index 64bc593..e5487a9 100644 --- a/Assets/Scenes/NewShop.unity +++ b/Assets/Scenes/NewShop.unity @@ -3557,7 +3557,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &336428455 RectTransform: m_ObjectHideFlags: 0 @@ -13997,7 +13997,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &1237921496 RectTransform: m_ObjectHideFlags: 0 @@ -18069,7 +18069,7 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_textInfo: textComponent: {fileID: 1553747032} - characterCount: 3 + characterCount: 4 spriteCount: 0 spaceCount: 0 wordCount: 1