using System; using System.Collections; using System.Collections.Generic; using System.Security.Permissions; using UnityEditor; using UnityEngine; using UnityEngine.Assertions; using UnityEngine.UI; /// /// This view is meant to be used in conjunction with a list. Realistically, it is mostly similar to the grid view, /// as both operate with prototypes! /// public class SellViewList : ShopViewList { protected override void RegisterMoneyObserver() { var moneyComp = GetComponentInChildren(); if (moneyComp != null) model.inventory.RegisterObserver(moneyComp); // Same as grid sell view, we want to see our own money! } }