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14 lines
450 B
14 lines
450 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// This represents anything needed to construct one item with pre-scripted information
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/// </summary>
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[CreateAssetMenu]//Allows creating ViewConfig objects in Assets -> Create menu in the Unity Editor
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public class ScriptedItem : ScriptableObject
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{
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public string Name;
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public string Description;
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public Sprite Sprite;
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public int Price;
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}
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