MVC shop project for software architecture, in Unity.
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923 B

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ShopNavButton : MonoBehaviour
{
private Image[] highlights;
private void Start()
{
var buttons = GetComponentsInChildren<Button>(true);
List<Image> allHighlights = new List<Image>();
foreach (var button in buttons)
{
for(int i = 0; i < button.transform.childCount; i++)
{
var img = button.transform.GetChild(i).GetComponent<Image>();
if(img != null)
allHighlights.Add(img);
}
}
highlights = allHighlights.ToArray();
}
public void SetActiveButton(Button active)
{
foreach (var highlight in highlights)
{
highlight.gameObject.SetActive(highlight.transform.parent == active.transform);
}
}
}