MVC shop project for software architecture, in Unity.
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// This represents anything needed to construct one item with pre-scripted information
/// </summary>
[CreateAssetMenu]//Allows creating ViewConfig objects in Assets -> Create menu in the Unity Editor
public class ScriptedItem : ScriptableObject
{
public string Name;
public string Description;
public Sprite sprite;
}