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10 lines
318 B
10 lines
318 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// An item factory is simply meant to procedurally (or pre-scripted) populate a shop model.
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/// </summary>
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public abstract class ItemFactory : ScriptableObject
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{
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public abstract void PopulateModel(ShopModel model);
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}
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